Why the New Resident Evil Movie Takes on Two Games Instead of One

Johannes Roberts loves to play with the source material. And in the upcoming Resident Evil: Welcome to Raccoon City, he adapts the stories of the first two Resident Evil games. In a recent interview with CBR, Roberts talked about setting the story in the notorious mansion filled with familiar faces and also the Raccoon Police Station, taking inspiration from both Resident Evil and Resident Evil 2. The reason? They let him do it.

“I wanted the mansion and I was given the keys to the kingdom and it was like, ‘What do I want to do?’ I want the mansion and then you wait to see if someone stops you and they don’t and then you go, ‘I want the police station as well in my movie.’ It was fun and I’m hugely influenced by John Carpenter and his sensibilities as a storyteller.”

Roberts then referenced Carpenter’s Assault on Precinct 13 as a clear example of a great story combined with iconic elements. That is what he attempted in his movie.

RELATED: Resident Evil Is a Living Nightmare in Welcome to Raccoon City Trailer

“It felt right and didn’t feel like it was overloading something but it was a tricky balance and personally, I feel very pleased with the way that it worked,” he says. “Like I said, it was pure greed in that I wanted that and that.”

Resident Evil: Welcome to Raccoon City will haunt theaters starting November 24.

Have you already seen the movie? If so, what do you think about it? Watch it, then let us know in the comments section below.

Recommended Reading: Resident Evil, Vol. 1: The Marhawa Desire

We are also participants in the Amazon Services LLC Associates Program. This affiliate advertising program also provides a means to earn fees by linking to Amazon.com and affiliated sites.

Trending
X
Exit mobile version